I want my tiles to snap to edges of meshes like this
this is what it currently looks like
My texture:
I want my tiles to snap to edges of meshes like this
this is what it currently looks like
My texture:
You can do one of two things
Scale the texture ( material ) so that the lines are in keeping with the world grid
Change the snap amount in the editor
sorry i was talking about texture uv but i just changed it to a square