It’s been a year now that I used Unreal, but I can’t figure out how to make sections in my fbx model.
Like in unity, I can select the sections of the mesh, but in Unreal I would would have to do a different way.
Whatever I select using the section selection for my Skeletal mesh it would just select the whole model, I want it to be like Unity such as selecting different parts of the model.
Are there some ways I want it to be like that?
I used blender to make my models.