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How do I make my character initiate a falling animation after running off a ledge or being hit off a ledge?
Development
Character & Animation
Blueprint
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question
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unreal-engine
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UE4
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Animation
anonymous_user_277c86b9
(anonymous_user_277c86b9)
April 28, 2016, 1:04pm
9
but you need to use the (not) of that variable as condition between falling state and idle state
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