No, all I want him to do is perform a particular animation as he is falling. That’s all I’m trying to get him to do, but I can’t figure out how. There is no bottom of the pit, that’s the point lol. When he falls in the pit, he dies. But it’s not about the pit. It’s about the falling in general. He could even fall off a ledge, perform the falling animation, and then land on the ground and then go back to his regular standing animation. I have the standing animation figured out. It’s the falling animation I can’t get working. I don’t know how to make the game detect that there isn’t a floor under the character and then make him perform the falling animation when it detects that there is no floor. Does that make more sense?