# How do I make Gear VR HMDTouchPad work?

**URL:** <https://forums.unrealengine.com/t/how-do-i-make-gear-vr-hmdtouchpad-work/434667>\
**Category:** XR Development\
**Tags:** samsung, unreal-engine, touch, hmd, gear-vr, question\
**Created:** [September 28, 2018, 4:10pm UTC](https://forums.unrealengine.com/t/how-do-i-make-gear-vr-hmdtouchpad-work/434667 "2018-09-28T16:10:29Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_18154022](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_18154022](https://forums.unrealengine.com/u/anonymous_user_18154022)\
**Post date:** [September 28, 2018, 4:10pm UTC](https://forums.unrealengine.com/t/how-do-i-make-gear-vr-hmdtouchpad-work/434667/1 "2018-09-28T16:10:29Z")

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I followed [this tutorial](https://docs.unrealengine.com/en-us/Platforms/GearVR/HowTo/HMDTouchPad), in fact, I used the [example project provided](https://epicgames.box.com/s/19b1w5nk9srv7y3dwkv9c4mdem28rt0z), but when I use the HMDTouchPad all I see is “TEMP TEMP TEMP”. I tried creating a new game mode with GearVR\_Pawn as the default Pawn class but it didn’t work either.

I know that the touchpad is not at fault, because when I press the home button I can use the touchpad, but when I resume to the game it doesn’t work. Please help!

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**Author:** ![anonymous\_user\_942e8e52](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_942e8e52](https://forums.unrealengine.com/u/anonymous_user_942e8e52)\
**Post date:** [September 28, 2018, 4:27pm UTC](https://forums.unrealengine.com/t/how-do-i-make-gear-vr-hmdtouchpad-work/434667/2 "2018-09-28T16:27:55Z")

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Hello klhghghkjghhjhk,

This is a known issue and is currently being tracked at:

> **[The Unreal Engine Issues and Bug Tracker](https://issues.unrealengine.com/issue/UE-62251)**
>
> Welcome to the Unreal Engine Issue and Bug Tracker. You can check the status of an issue and search for existing bugs. See latest bug fixes too.

I’d give 4.19 a shot!

Thanks,
