How do I make an HP bar appear for other players in Multiplayer?

I have tried using the method you mentioned (adding a widget component directly to the character). All characters have bars on top of them. However, when one character takes damage, all of the bars get updated (including the damage causer, which shouldn’t happen). I have no idea of how to access the widget component that I added and how to update it properly so that only the character taking the hits gets its HP bar updated. Can you shed some light on how I would do that? Thank you.