How do I make a pawn teleport to an actor?

What I want to happen: when cursor is over TriggerBox and LMB is clicked, possessed pawn is moved to location of TriggerBox.

I also tried using a Teleport node instead:

Neither worked. Nothing happens when I click on the actor. What am I doing wrong?

Thank you! I never would’ve figured that out.

The TriggerBox isn’t causing a blocking hit. That means that you don’t get an valid actor from that hit result.
Try setting the collision profile of the triggerbox to custom and set the “Visibility” trace channel to blocking