# How do I make a menu that does the following ...?

**URL:** <https://forums.unrealengine.com/t/how-do-i-make-a-menu-that-does-the-following/428468>\
**Category:** Cinematics & Media\
**Tags:** menu-creation, unreal-engine, menu, question\
**Created:** [July 1, 2018, 2:51pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-menu-that-does-the-following/428468 "2018-07-01T14:51:32Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Tettey\_Nartey](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tettey_nartey/32/882427_2.png) [@Tettey\_Nartey](https://forums.unrealengine.com/u/Tettey_Nartey)\
**Post date:** [July 1, 2018, 2:51pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-menu-that-does-the-following/428468/1 "2018-07-01T14:51:32Z")

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I’ve been following a lot of tutorials and I while I found them all helpful, I’m trying to find the a way to combine together what I learned from them. Basically what I want to do is make a menu that can do the following:

- Slows down time
- Allows you to move the camera during the slow motion
- Tabs that can switched back and forth
- Lists items in a Row by Column grid style

Any tips on how I can put this together? I can be more specific if this is confusing.

Thank you!

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**Author:** ![simonuks221](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@simonuks221](https://forums.unrealengine.com/u/simonuks221)\
**Post date:** [July 1, 2018, 3:13pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-menu-that-does-the-following/428468/2 "2018-07-01T15:13:56Z")

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You can change time by using node Custom time dialation node in a player character. The items could be just added by foreach loop as childs to a grid and then with some math you can set their row and collum numbers.

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**Author:** ![phil\_me\_up](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@phil\_me\_up](https://forums.unrealengine.com/u/phil_me_up)\
**Post date:** [July 1, 2018, 6:14pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-menu-that-does-the-following/428468/3 "2018-07-01T18:14:30Z")

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1. Slows Down Time: As @simonuks221 said in the comment above, you can use custom time dialation
2. Allows you to move the camera during the slow motion: That depends on exactly what you want. Is it a different camera to the standard? Does the player have control or is this a sequence?
3. Tabs that can switched back and forth: Tabs can be done with the Widget Switcher option when creating a UserWidget
4. Lists items in a Row by Column grid style: Items in Row and Colums can be put together with the various layout components in a user widget. Examples are Vertical, Horizontal and Uniform (the last one is probably what you want from what you’ve described)

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**Author:** ![Tettey\_Nartey](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tettey_nartey/32/882427_2.png) [@Tettey\_Nartey](https://forums.unrealengine.com/u/Tettey_Nartey)\
**Post date:** [July 1, 2018, 6:36pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-menu-that-does-the-following/428468/4 "2018-07-01T18:36:45Z")

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Hello Phil!  
Thank you for the answer!  
For no.2 I’d like the same camera to allow the player control. A bit like those moments where the game is paused in BloodBorne (even though it isn’t 😉 ), but with the time slowed down.
