# How do I make a function replicate from client to server?

**URL:** <https://forums.unrealengine.com/t/how-do-i-make-a-function-replicate-from-client-to-server/1470>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [March 31, 2014, 4:31am UTC](https://forums.unrealengine.com/t/how-do-i-make-a-function-replicate-from-client-to-server/1470 "2014-03-31T04:31:27Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Agentleo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Agentleo](https://forums.unrealengine.com/u/Agentleo)\
**Post date:** [March 31, 2014, 4:58am UTC](https://forums.unrealengine.com/t/how-do-i-make-a-function-replicate-from-client-to-server/1470/2 "2014-03-31T04:58:35Z")

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Have you looked at the replication tutorial ?

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