# How do I make a dedicated server?

**URL:** <https://forums.unrealengine.com/t/how-do-i-make-a-dedicated-server/318088>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [May 10, 2015, 2:03pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-dedicated-server/318088 "2015-05-10T14:03:42Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Zoltan\_Vari](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Zoltan\_Vari](https://forums.unrealengine.com/u/Zoltan_Vari)\
**Post date:** [May 10, 2015, 2:03pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-dedicated-server/318088/1 "2015-05-10T14:03:42Z")

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Im not even nearly done with my project and I only used blueprints. How can I make a dedicated server and a client that can connect to the server ? I searched a lot and saw a lot of guides and videos but none of seems to work. Can somebody help me out.  
Im using 4.7.6

Thanks for help

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**Author:** ![Azarus](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Azarus](https://forums.unrealengine.com/u/Azarus)\
**Post date:** [May 10, 2015, 2:44pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-dedicated-server/318088/2 "2015-05-10T14:44:49Z")

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You need to set up a special **server target** for **UnrealBuildTool**.

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This tutorial explains the basics, but you can use console commands to start up a server.
