So i’m trying to make a one-button game by drawing a path with the mouse and when released the character is going to walk that same path. I’m kinda managing by saving the location of the mouse when the left mouse button is pressed every 0.2 seconds in an array. Then when left mouse button is released I would like the character to walk that drawn path in index order. I manage somewhat by doing every single index, but since that would in the end create way too many similar nodes with just adding +1 to index, I’m wondering if there is anyway to make some sort of loop that walks to index 0, then index 1, index 3 etc. In order and also not at the same time, so the character actually makes way towards index 0, then index 1 and so on.