How do I get the mouse input direction from the center of the screen to trigger an event from the released position of the mouse?

oh my god it works. i’ve been stuck on this for at least two months now. thank you, you’re my jesus

i did what u did and simply made a function to handle the interaction

the function:

the call is an event in the interactable blueprint that prints the location of the location of the mouse when releasing for debug

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