How do I get the face of my mesh my cursor hits?

Hey so I have a 6 sided mesh/cube each face has a different material.

I use this blueprint below. To get my cube (class = world ) and I would like to know what side My cursor is hitting.

Seeing as my cube has 6 sides with each a different material if I could get the material of the face im hitting, then I could get the side.

However I cannot think of a way to get the surface/material/face of the cube.

So back to my question.

How do I get the face of my mesh my cursor hits?

EDIT: I did try face index in Break Hit Result, it always equals to -1 so I don’t know how to change this.