Hey so I have a 6 sided mesh/cube each face has a different material.
I use this blueprint below. To get my cube (class = world
) and I would like to know what side My cursor is hitting.
Seeing as my cube has 6 sides with each a different material if I could get the material of the face im hitting, then I could get the side.
However I cannot think of a way to get the surface/material/face of the cube.
So back to my question.
How do I get the face of my mesh my cursor hits?
EDIT: I did try face index
in Break Hit Result, it always equals to -1
so I don’t know how to change this.