How do I get specific Foliage Types out of an overlap?

Yes you are right. I can just use the Materials to look for a certain prefix. I just tried it with my two grass materials and it works perfectly. Both are named differently currently but I will use the same prefix for all the stuff I’m gonna add to the procedural foliage spawner in the future. I feel like this method also doesn’t have a lot of overhead to it, so it should work nicely.