Thanks!
I can’t seem to get it to work though. Not sure where I am going wrong…
Here is what is inside the BPs - they are essentially empty:
- LightToggle_BP: CustomerEvent → ToggleActive (pointlights)
- TriggerBox_BP: OnComponentBeginOverlap(Box) → Cast to FirstPersonCharacter
This is pretty much what I did:
- I created a variable in the TriggerBox_BP. I wasn’t sure what type to set the variable to. Would that be Object Type? If so I searched for light toggle and I found something that looked like the LightToggle_BP but UE4 had added spaces? In the end, I tried both class and instance.
- In the editor, clicking on the TriggerBox instance, I set each of the two defaults (?) to the LightToggle reference which was available in the dropdown menu. (I have also tried using just class or just instance variable types.)
- When back in the TriggerBox_BP I dragged in the variable and I couldn’t find the custom event from the LightToggle_BP
Any ideas what I am doing wrong here?
Thanks and soz for being a numpty!