When you spawn the projectile actor, send in self as an instigator. Then in the actual projectile blueprints, do a check if “other actor” is equal to “get instigator” if it is, then do nothing.
2 Likes
When you spawn the projectile actor, send in self as an instigator. Then in the actual projectile blueprints, do a check if “other actor” is equal to “get instigator” if it is, then do nothing.