How do I get my drone ai represent objects hitting it?

I have a simple drone ai that follows the character once it is sensed and I want my character to be able to use its telekinesis to hit the ai away. I tried doing an oncomponent hit but it doesn’t recognize the box even touching it. Screen capture - cbbc0fae97934048da1e61d2c602f605 - Gyazo

supcer cute cat.
Have you checked the collision channels? And enabled Physics collision?
Make an OnOverlap event and print out the hit actor, to see if they even collide.