# How do I fix UE5 low poly landscape?

**URL:** <https://forums.unrealengine.com/t/how-do-i-fix-ue5-low-poly-landscape/768143>\
**Category:** World Creation\
**Tags:** landscapes, landscape-splines, landscape-problems, unreal-engine, Landscape, question, landscape-layers\
**Created:** [February 10, 2023, 4:24pm UTC](https://forums.unrealengine.com/t/how-do-i-fix-ue5-low-poly-landscape/768143 "2023-02-10T16:24:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Polymantic](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Polymantic](https://forums.unrealengine.com/u/Polymantic)\
**Post date:** [February 10, 2023, 4:24pm UTC](https://forums.unrealengine.com/t/how-do-i-fix-ue5-low-poly-landscape/768143/1 "2023-02-10T16:24:52Z")

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I am making car game levels with landscapes and roads. But the cliff looks low poly with vertical lines which cannot be fixed with a smooth tool. The landscape is also clipping with roads in steep areas but not when the camera is very close to road. I raised the roads a little bit but that didn’t work. Do I need to increase the resolution of the landscape to increase smoothness and no clipping with roads? If yes then how can I do it?

 ![Screenshot 2023-02-10 at 9.14.46 PM](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/f/d/0fdeb761dd0b85ba00edc676ab2ca15fbcd600bb.jpeg)
