# How do i fix these cloudy looking colors on my walls?

**URL:** <https://forums.unrealengine.com/t/how-do-i-fix-these-cloudy-looking-colors-on-my-walls/26487>\
**Category:** Rendering\
**Tags:** unreal-engine\
**Created:** [April 5, 2015, 2:31am UTC](https://forums.unrealengine.com/t/how-do-i-fix-these-cloudy-looking-colors-on-my-walls/26487 "2015-04-05T02:31:12Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![etaitingi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@etaitingi](https://forums.unrealengine.com/u/etaitingi)\
**Post date:** [April 5, 2015, 2:31am UTC](https://forums.unrealengine.com/t/how-do-i-fix-these-cloudy-looking-colors-on-my-walls/26487/1 "2015-04-05T02:31:12Z")

</div>

![4817f0ab39728f0bf6ef42d8dde98f043e35b748.jpeg](https://d1ap1mz92jnks1.cloudfront.net/images/transparent.png)

I change the color of the basic wall in start-up content, but I get this ugly looking cloudy wall.

I build the lighting on production setting and deleted every light source except 1 point light. I also tried changing the roughness but the cloudy wall is still there. Anyone know how do I fix this?

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_2ed5b4c7](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2ed5b4c7](https://forums.unrealengine.com/u/anonymous_user_2ed5b4c7)\
**Post date:** [April 5, 2015, 11:22am UTC](https://forums.unrealengine.com/t/how-do-i-fix-these-cloudy-looking-colors-on-my-walls/26487/2 "2015-04-05T11:22:05Z")

</div>

HI!

You need to adjust parameters for calculating quality of light map. Read this guide:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

---

<div class="post-metadata">

**Author:** ![SE\_JonF](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/se_jonf/32/958477_2.png) [@SE\_JonF](https://forums.unrealengine.com/u/SE_JonF)\
**Post date:** [April 5, 2015, 2:55pm UTC](https://forums.unrealengine.com/t/how-do-i-fix-these-cloudy-looking-colors-on-my-walls/26487/3 "2015-04-05T14:55:58Z")

</div>

If that is bsp, lower the lightmap resolution. If it is a static mesh, increase it. See if that helps.
