# How do I dynamically change particle Beam width or size via Blueprint?

**URL:** <https://forums.unrealengine.com/t/how-do-i-dynamically-change-particle-beam-width-or-size-via-blueprint/317240>\
**Category:** Blueprint\
**Tags:** beam, unreal-engine, Blueprint, question\
**Created:** [May 2, 2015, 6:19pm UTC](https://forums.unrealengine.com/t/how-do-i-dynamically-change-particle-beam-width-or-size-via-blueprint/317240 "2015-05-02T18:19:28Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![\_EPIC\_homeRye](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@\_EPIC\_homeRye](https://forums.unrealengine.com/u/_EPIC_homeRye)\
**Post date:** [June 5, 2015, 1:51am UTC](https://forums.unrealengine.com/t/how-do-i-dynamically-change-particle-beam-width-or-size-via-blueprint/317240/2 "2015-06-05T01:51:38Z")

</div>

You can use a SizeByLife with your distribution set to an instanceParameter and Scalar parameter in Blueprint.

You can learn more about instance parameters here…

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

---

_[View the full topic](https://forums.unrealengine.com/t/how-do-i-dynamically-change-particle-beam-width-or-size-via-blueprint/317240)._
