Should I go off ChatGPT? Here’s what it said, it’s a bit long:
"Distributing your game for Xbox involves several steps, from packaging your game to submitting it for certification and finally making it available on the Microsoft Store. Here’s a detailed guide on how to do this using the Xbox Live Creators Program:
- Package Your Game
First, ensure your game is properly packaged and ready for distribution:
- Open your Unreal Engine project.
- Navigate to
File
>Package Project
>Universal Windows Platform
. - Choose the appropriate settings for your game, including target device family (
Xbox
) and build configuration (Shipping
for release builds). - Package your game. This process will generate the necessary files for submission.
- Prepare for Submission
Before you can submit your game, you need to prepare certain information and assets:
- Game Title and Description: Write a title and a detailed description of your game.
- Screenshots and Videos: Prepare high-quality screenshots and promotional videos showcasing your game.
- Game Rating: Obtain an age rating for your game if required. This can be done through the IARC rating system integrated into the Microsoft Store submission process.
- Icons and Artwork: Prepare icons and other artwork according to the specifications provided by Microsoft.
- Sign Up for the Xbox Live Creators Program
If you haven’t already, sign up for the Xbox Live Creators Program:
- Visit the Microsoft Developer Portal.
- Follow the instructions to join the program. You’ll need a Microsoft Developer account, which might have a registration fee.
-
Submit Your Game
-
Access the Partner Center:
- Log in to the Partner Center.
-
Create a New Submission:
- Go to the
Windows and Xbox
tab. - Click
Create a new submission
. - Fill in the required information about your game, including the package you created earlier.
- Go to the
-
Upload Your Package:
- Upload the packaged game files.
- Fill in details like version numbers, capabilities, and system requirements.
-
Add Xbox Live Services (if applicable):
- If your game uses Xbox Live services, configure them in the Xbox Live section.
-
Provide Store Details:
- Enter the game’s description, screenshots, videos, and other promotional materials.
- Set pricing and availability options for your game.
-
Submit for Certification:
- Once all the details are filled in and your package is uploaded, submit your game for certification.
- Microsoft will review your submission to ensure it meets their standards.
-
Certification Process
- Review: Microsoft will review your game for compliance with their policies and technical standards.
- Feedback: If there are any issues, you’ll receive feedback and can make necessary changes.
- Approval: Once your game passes certification, you’ll receive approval to publish.
- Publish Your Game
After certification, you can publish your game:
- Go back to the Partner Center.
- Find your game submission and finalize any last details.
- Click
Publish
to make your game available on the Microsoft Store.
- Post-Release Management
- Updates and Patches: Regularly update your game with patches and new content as needed.
- Player Feedback: Monitor player feedback and respond to any issues that arise.
- Promotion: Promote your game through various channels to increase visibility and sales.
By following these steps, you can successfully distribute your game to Xbox players using the Xbox Live Creators Program."