# How do i change the basic running third person animation to the walking animation?

**URL:** <https://forums.unrealengine.com/t/how-do-i-change-the-basic-running-third-person-animation-to-the-walking-animation/440865>\
**Category:** Character & Animation\
**Tags:** walk, running, unreal-engine, question\
**Created:** [January 8, 2019, 10:46am UTC](https://forums.unrealengine.com/t/how-do-i-change-the-basic-running-third-person-animation-to-the-walking-animation/440865 "2019-01-08T10:46:15Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![bradhrad](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@bradhrad](https://forums.unrealengine.com/u/bradhrad)\
**Post date:** [January 8, 2019, 10:46am UTC](https://forums.unrealengine.com/t/how-do-i-change-the-basic-running-third-person-animation-to-the-walking-animation/440865/1 "2019-01-08T10:46:15Z")

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I just realized that ue4 has a walk animation and i would like to put the walking animation as a main and maybe put the running behind a specific button or remove it all together

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**Author:** ![MisterHB212](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MisterHB212](https://forums.unrealengine.com/u/MisterHB212)\
**Post date:** [January 8, 2019, 7:44pm UTC](https://forums.unrealengine.com/t/how-do-i-change-the-basic-running-third-person-animation-to-the-walking-animation/440865/2 "2019-01-08T19:44:23Z")

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Cant give you direct instructions but what you are looking for is called **AnimationBlueprint**. There you can set which animations are to be played.

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**Author:** ![bradhrad](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@bradhrad](https://forums.unrealengine.com/u/bradhrad)\
**Post date:** [January 9, 2019, 12:42pm UTC](https://forums.unrealengine.com/t/how-do-i-change-the-basic-running-third-person-animation-to-the-walking-animation/440865/3 "2019-01-09T12:42:02Z")

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i dont really know what youre talking about as i entered the blueprint but found nothing

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**Author:** ![MisterHB212](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MisterHB212](https://forums.unrealengine.com/u/MisterHB212)\
**Post date:** [January 9, 2019, 12:50pm UTC](https://forums.unrealengine.com/t/how-do-i-change-the-basic-running-third-person-animation-to-the-walking-animation/440865/4 "2019-01-09T12:50:47Z")

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> **[Animation Blueprints](https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/AnimBlueprints/)**
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> Animation Blueprints are visual scripts that are used for the creation and control of complex animation behaviors.

Here is the documentation. The generated mannequin already has such an AnimationBlueprint assigned. Maybe you can look up a Tutorial on YouTube. If i can i will post a screenshot later.

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**Author:** ![Ridderhaspels](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ridderhaspels](https://forums.unrealengine.com/u/Ridderhaspels)\
**Post date:** [November 2, 2020, 8:43pm UTC](https://forums.unrealengine.com/t/how-do-i-change-the-basic-running-third-person-animation-to-the-walking-animation/440865/5 "2020-11-02T20:43:12Z")

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Here is a tutorial explaining the way to add the walk option: [UE4 - Third Person Character Walk and Run - YouTube](https://www.youtube.com/watch?v=VpKdPhkbNBc)
