How do I change my inputs when changing camera?

I have the third person camera which is behind the character, so the imputs work in the directions (W-FORWARD,S-BACKWARDS and so on), but then I have a area where the camera switches to a 2.5D kind of view, but since the keyboard input directions are still the same, for me to walk right or left, I have to use the key “W” and “S” and I wanted to switch those keys to “A” and “D” when in the 2.D camera.

Is that possible?

Using an ENum to define the behavior based on the active GameMode / CameraMode could work?
But, tbh, don’t know if that is a good solution. (used my simple FirstPerson setup for that screenshot, … that stuff may vary in your situation)

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Try out the Enhanced Input System. You can change your Inputs Mapping under different Senerios.