How do I change collision preset in widget BP?

Well I was trying to make a system where you can drag a turret from widget button, then the turret would follow your cursor until you let go of LMB and drop it to the level area. It worked as intended as long as I didn’t press anywhere except the button that you could drag the turret from after starting the game. If Id press somewhere else, then it would fail to get the correct location from getHitResultsUnderTheCursor the next time Id try to drag a turret. I thought that the widget area would be to blamed for blocking the hitResults so thats why I tried to find the collision preset menu so I could test if that was the cause. And so I made this thread because I was pretty frustrated. But then later I made the widget component to test it but it didn’t work so now I’m using a workaround that doen’t involve widget buttons. If there’s a solution for this I’d be thankful.