# How do I apply radial damage to enemies?

**URL:** <https://forums.unrealengine.com/t/how-do-i-apply-radial-damage-to-enemies/475508>\
**Category:** Community & Industry Discussion\
**Tags:** radial-damage, unreal-engine, impulse, enemy, projectile, question\
**Created:** [December 6, 2020, 8:30pm UTC](https://forums.unrealengine.com/t/how-do-i-apply-radial-damage-to-enemies/475508 "2020-12-06T20:30:17Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![anonymous\_user\_26a33074](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_26a33074](https://forums.unrealengine.com/u/anonymous_user_26a33074)\
**Post date:** [December 6, 2020, 8:30pm UTC](https://forums.unrealengine.com/t/how-do-i-apply-radial-damage-to-enemies/475508/1 "2020-12-06T20:30:17Z")

</div>

I am having trouble getting grenades in my first person shooter game to apply damage to my enemies. I know that damage is being done because the radial damage applies to the player and prints a string with the damage. The enemy does take damage from other projectiles that the player can shoot. I can’t figure out what is happening here.

![324119-printplayerdamage.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/5/1/7513509b48bcea93f2a67ee008bc13dadad6b2d3.jpeg)

 ![324118-lasboltdamage.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/7/d/d7d4623e7281a93b56bf231c642d1132c4284758.jpeg)

 ![324117-grenadedamage.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/f/b/afbf55e921aea553be0df505403c013fd8bf1b1a.jpeg)

 ![324116-enemytakingdamage.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/f/c/2fcd7baafcbdbafdd59445350a3efc9fccfbc489.jpeg)
