Hi everybody, first time posting here and first time user of UE4 so I apologize if it’s not 100% the best place to ask.
I’ve created a project using the “Horror Engine 1.1” in hopes of trying to prototype some ideas. In this case, there’s a “tutorial”/showcase level for it.
Let’s say that I want to reuse any of those blueprints and/or assets. What’s the usual way of doing that? Should I just delete all the assets in the world and start from scratch, using blueprints as necessary? Do I import the blueprints in a separate project? I’ve seen some basic tutorials but I’m still feeling kind of overwhelmed as to the “best practice” way of doing things.