How do configs work in packaged build?

Hey, I’m new here so sorry if I’m not familiar yet with how question should be formatted.

I’m trying to have a configuration file to set variables in my game. I am using blueprints and have a lot of variables setup as config vairables. I have followed the path to the ini file where I need to setup the config variables (it is the Engine.ini file which I find odd). I have setup the variables there and tested them by debuging to the screen the values of these variables and changing them in the config file and testing again. Everything works when running the game in windowed and another process mode. However when I package my game I’m not sure where I can go to modify these valeus now. I don’t see the path to the engine.ini file within the packaged build. It does seem like whatever I had my values set to in the Engine.ini file when I packaged the build is getting used in the packaged build so it seems like it might have copied the current version of the ini file somewhere and be reading it but I cannot find it.

I heard that maybe my ini file could be in appdata but I don’t see a folder with my project name in the appdata/local folder or anywhere in app data so I’m not sure if this is true.

Sorry if this question has been asked before. I promise I have tried looking for the answer for awhile now and I’m just not finding anything. Any help would be appricaated.