Hello, I want to make some transition effects for entering an area. I have a basic high level idea of how I would do this :
Render the current screen into a mesh .
Begin loading level behind it.
Manipulate mesh for an effect.
One of the transitions I’m interested in doing is like a breaking screen effect. I figure I would need to break the mesh into pieces then applie physics or movement to them.
The problem is I have no idea how to actually do any if the steps above in ue4. How do I create a mesh from my cymurrent screen? And how can I break up a mesh?
If anyone can give any guidance it would help! Thanks.