# How could I deal with this when I used a free asset from Epic Games itself?

**URL:** <https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454>\
**Category:** UE Marketplace\
**Tags:** unreal-engine, question, fab\
**Created:** [February 7, 2024, 4:47pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454 "2024-02-07T16:47:20Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![Piires](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/piires/32/1214196_2.png) [@Piires](https://forums.unrealengine.com/u/Piires)\
**Post date:** [February 7, 2024, 4:47pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/1 "2024-02-07T16:47:20Z")

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I created an entire system and used assets just to represent items, however, I came across a review stop that presents the following question:  
 ![Problem](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/8/6/686207badb62d36aa5d60554d4d90ce21f4909c9.png)

Should I change it or explain that it is from their free pack? I totally understand if i have to change it because whether i like it or not, this pack was from a producer that probably paid for the rights to the brand of the rifle.

How to proceed?

The model is from here: [Edith Finch: Sam Room in Environments - UE Marketplace](https://www.unrealengine.com/marketplace/en-US/item/8f5cfc6930a44f8386018e39d4a98631)

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**Author:** ![Frenetic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/frenetic/32/1142542_2.png) [@Frenetic](https://forums.unrealengine.com/u/Frenetic)\
**Post date:** [February 7, 2024, 4:59pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/2 "2024-02-07T16:59:51Z")

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I’d push back, but asking for an explanation.

Point out specifically what asset pack the item came from and that the asset pack notes " **UE-Only Content** - Licensed for Use Only with Unreal Engine-based Products".

If there is ANOTHER licensor that you might be infringing on, I would hope Epic could at least articulate it.

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**Author:** ![Piires](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/piires/32/1214196_2.png) [@Piires](https://forums.unrealengine.com/u/Piires)\
**Post date:** [February 7, 2024, 5:20pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/3 "2024-02-07T17:20:21Z")

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Right? But where could I point out these issues? By email? Through my product page?

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**Author:** ![Frenetic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/frenetic/32/1142542_2.png) [@Frenetic](https://forums.unrealengine.com/u/Frenetic)\
**Post date:** [February 7, 2024, 5:30pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/4 "2024-02-07T17:30:01Z")

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I’d likely do both. My point being you’re visible in responding to this.

I’ve not submitted a product yet so I cannot say from experience, but I think I would do both. At least point out to the reviewer that the asset is in-line with UE marketplace assets and their license but that you are checking as well. Additionally, it’s my understanding that (essentially) any marketplace assets are open to use in your own products so long as you use them inside the Unreal engine.

For Epic, I guess email, yes. ☹ When you registered the product, did you get anything therein that tells you where to follow up w/concerns?

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**Author:** ![Piires](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/piires/32/1214196_2.png) [@Piires](https://forums.unrealengine.com/u/Piires)\
**Post date:** [February 7, 2024, 10:55pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/5 "2024-02-07T22:55:29Z")

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Sorry for the delay, I’ve been busy. Yes, I think I will explicitly state on my product’s showcase map that the assets are allowed and free to use. And also yes! I received an email to ask any questions, doubts, etc. However, honestly? They are taking a long time to respond. 🫤 🤔

But, let’s see what happens. I put in the documentation that the products are free and “all of these assets may be used under the following conditions from Epic Games itself: UE-only content - Licensed for use only with Unreal Engine-based products”

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**Author:** ![User-e59ba45336](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@User-e59ba45336](https://forums.unrealengine.com/u/User-e59ba45336)\
**Post date:** [June 15, 2025, 1:07am UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/6 "2025-06-15T01:07:06Z")

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Sorry, this isnt really an answer but is there any way you could give me that file? Ive been looking for it for a while. (The sam enviroment)

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**Author:** ![Piires](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/piires/32/1214196_2.png) [@Piires](https://forums.unrealengine.com/u/Piires)\
**Post date:** [June 15, 2025, 2:53pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/7 "2025-06-15T14:53:49Z")

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I don’t think I can just pass you the package, especially since it’s in my personal library. Would that be piracy in some way? I don’t know. To have this package, you should have purchased it before. I don’t want to create any kind of commitment for either side by just passing you files of that piece of work. I recommend that if you want 3D assets, take a look at [https://sketchfab.com](https://sketchfab.com), or, you could get the free stuff Epic gives every month. 🙂

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**Author:** ![User-e59ba45336](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@User-e59ba45336](https://forums.unrealengine.com/u/User-e59ba45336)\
**Post date:** [June 15, 2025, 8:13pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/8 "2025-06-15T20:13:48Z")

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I don’t think it’d be piracy because the file was given for free, I think the only reason its not on fab is because Epic didnt foward it when fab merged with the unreal engine thingy.

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**Author:** ![Piires](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/piires/32/1214196_2.png) [@Piires](https://forums.unrealengine.com/u/Piires)\
**Post date:** [June 15, 2025, 8:36pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/9 "2025-06-15T20:36:40Z")

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You see.. when you get something, even for free, from Fab (Deceased unreal engine marketplace) you get a license. You could not in any way distribute it commercially if you don’t have the license.  
You can check more in this post:

> [@If I got assets from my friend can I use & sell ?](https://forums.unrealengine.com/t/if-i-got-assets-from-my-friend-can-i-use-sell/676106/6):
>
> @Royday According to Unreals licenses, you should definitely be able to share within a team/organization, for organization. I believe it really depends on each asset specifically, just because the creator retains their Intellectual Property Rights.  
> I believe most assets are able to be used in shipped games/projects, the only ones that are specifically mentioned to be excluded are:
> 
> > “Without Epic’s written permission, Marketplace products created by Epic for an Epic game may not be used to create sequels or recreate, emulate, or republish those games.”
> 
> So it seems as long as it’s not Epic’s Assets to be used to re-create their games, it is okay.  
> But, I’d also have your friend help make the games as a precaution.  
> I hope this helps, and let me know if you have more questions!  
> -Zen

Full post: [If I got assets from my friend can I use & sell ? - #5 by Royday](https://forums.unrealengine.com/t/if-i-got-assets-from-my-friend-can-i-use-sell/676106/5)

I mean, i really don’t want to create any kind of commitment for either side by just passing you files. I will research more and try to find more answers for you. 🙂

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**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [June 15, 2025, 8:47pm UTC](https://forums.unrealengine.com/t/how-could-i-deal-with-this-when-i-used-a-free-asset-from-epic-games-itself/1672454/10 "2025-06-15T20:47:35Z")

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This is the official Epic statement  
[[ARTICLE] Understanding Copyright and Trademark in UEFN Game Development - Community / Community & Industry Discussion - Epic Developer Community Forums](https://forums.unrealengine.com/t/article-understanding-copyright-and-trademark-in-uefn-game-development/1779016)
