How can you record wind movement in skeletal mesh??

I have a curtain which i have imported from 3ds max. Have done the necessary steps in order to get it into UE4.
Giving it the APEX clothing file etc.

And i would like to record an animation of the single mesh to put into the mataniee compose. The rotate, move and scale seems to work
but when i turn on the wind it does not record that>??
Is it possible to do so?

In the play mode the curtian is effected by the wind!

Many thanks