# How can we make a box (locally in its own coordinates) to simulate or copy the same movement of a character ? for example two dancers in the space are dancing the same choreography with a delay in time?

**URL:** <https://forums.unrealengine.com/t/how-can-we-make-a-box-locally-in-its-own-coordinates-to-simulate-or-copy-the-same-movement-of-a-character-for-example-two-dancers-in-the-space-are-dancing-the-same-choreography-with-a-delay-in-time/383845>\
**Category:** C++\
**Tags:** copy, simulate, unreal-engine, question\
**Created:** [February 3, 2017, 6:54pm UTC](https://forums.unrealengine.com/t/how-can-we-make-a-box-locally-in-its-own-coordinates-to-simulate-or-copy-the-same-movement-of-a-character-for-example-two-dancers-in-the-space-are-dancing-the-same-choreography-with-a-delay-in-time/383845 "2017-02-03T18:54:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_2788b6d3](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2788b6d3](https://forums.unrealengine.com/u/anonymous_user_2788b6d3)\
**Post date:** [February 3, 2017, 6:54pm UTC](https://forums.unrealengine.com/t/how-can-we-make-a-box-locally-in-its-own-coordinates-to-simulate-or-copy-the-same-movement-of-a-character-for-example-two-dancers-in-the-space-are-dancing-the-same-choreography-with-a-delay-in-time/383845/1 "2017-02-03T18:54:00Z")

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How can we make a box (locally in its own coordinates) to simulate or copy the same movement of a character ? for example two dancers in the space are dancing the same choreography with a delay in time?
