# How can my NPCs open doors?

**URL:** <https://forums.unrealengine.com/t/how-can-my-npcs-open-doors/293593>\
**Category:** AI\
**Tags:** npc, unreal-engine, navmesh, Blueprint, question\
**Created:** [September 13, 2014, 8:56am UTC](https://forums.unrealengine.com/t/how-can-my-npcs-open-doors/293593 "2014-09-13T08:56:45Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Erasio](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Erasio](https://forums.unrealengine.com/u/Erasio)\
**Post date:** [September 13, 2014, 12:29pm UTC](https://forums.unrealengine.com/t/how-can-my-npcs-open-doors/293593/2 "2014-09-13T12:29:38Z")

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I don’t believe there is an really easy way with the navmesh. Maybe a Nav Link Proxy could help but as far as I read thus far it only allows you to jump off a ledge for example.

I didn’t watch those but maybe the first two of those video tutorials about AI contain what you need. At least it sounds like it:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

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