# How can I use Vulkan in 4.12?

**URL:** <https://forums.unrealengine.com/t/how-can-i-use-vulkan-in-4-12/358010>\
**Category:** XR Development\
**Tags:** Graphics, unreal-engine, Rendering, question\
**Created:** [May 20, 2016, 8:40am UTC](https://forums.unrealengine.com/t/how-can-i-use-vulkan-in-4-12/358010 "2016-05-20T08:40:40Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [May 26, 2016, 6:23pm UTC](https://forums.unrealengine.com/t/how-can-i-use-vulkan-in-4-12/358010/2 "2016-05-26T18:23:12Z")

</div>

Hello,

Here is a wiki guide that will run you through the setup you need:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Have a great day

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