# How can I spawn actors a certain distance away from the player?

**URL:** <https://forums.unrealengine.com/t/how-can-i-spawn-actors-a-certain-distance-away-from-the-player/489618>\
**Category:** World Creation\
**Tags:** spawn, actor, distance-fields, distance, unreal-engine, question\
**Created:** [October 7, 2021, 2:58am UTC](https://forums.unrealengine.com/t/how-can-i-spawn-actors-a-certain-distance-away-from-the-player/489618 "2021-10-07T02:58:46Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [October 7, 2021, 8:40am UTC](https://forums.unrealengine.com/t/how-can-i-spawn-actors-a-certain-distance-away-from-the-player/489618/4 "2021-10-07T08:40:33Z")

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Rotating a vector can be simplified to:

 ![350030-screenshot-8.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/c/9/ec9b2bf9f474ca1af4ad94b696e9d1e7f6acd71d.png)

![350029-screenshot-7.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/f/7/4f7d1ed62db36ebc09f3662876712cd60fbcd0cd.png)

There are as many ways of doing this as there are people, surely.

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