# How can I slow down the transition of crouching?

**URL:** <https://forums.unrealengine.com/t/how-can-i-slow-down-the-transition-of-crouching/290287>\
**Category:** Character & Animation\
**Tags:** crouch, unreal-engine, Blueprint, question\
**Created:** [August 6, 2014, 4:56pm UTC](https://forums.unrealengine.com/t/how-can-i-slow-down-the-transition-of-crouching/290287 "2014-08-06T16:56:48Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![kevinirvani\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kevinirvani\_1](https://forums.unrealengine.com/u/kevinirvani_1)\
**Post date:** [August 6, 2014, 4:56pm UTC](https://forums.unrealengine.com/t/how-can-i-slow-down-the-transition-of-crouching/290287/1 "2014-08-06T16:56:48Z")

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**Hey people! This is my first post so please go easy if I’m doing or saying something wrong, or simply too stupid.**

I already have a crouch mechanic assigned to the “Left shift” and it works perfectly. However, When I crouch, it is all so sudden. How can I make the transition between standing idle and going into crouch mode slower, as if it is someone crouching in real life.

Thank you in advance,  
Kevin

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**Author:** ![anonymous\_user\_2b03d27c](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2b03d27c](https://forums.unrealengine.com/u/anonymous_user_2b03d27c)\
**Post date:** [August 6, 2014, 5:12pm UTC](https://forums.unrealengine.com/t/how-can-i-slow-down-the-transition-of-crouching/290287/2 "2014-08-06T17:12:36Z")

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Hey Kevinrvani-

I would first like to say welcome to the community and that you don’t have to worry about asking questions. A great way to handle the transition in your crouching animation would be to add a Blend Space. What this does is it takes the idle animation as well as the crouching animation and creates a smooth transition between the two. Here’s a link that should help. It has videos that cover blend spaces as well as other topics dealing with animation. Good luck in your future projects.

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Cheers

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**Author:** ![kevinirvani\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kevinirvani\_1](https://forums.unrealengine.com/u/kevinirvani_1)\
**Post date:** [August 6, 2014, 6:54pm UTC](https://forums.unrealengine.com/t/how-can-i-slow-down-the-transition-of-crouching/290287/3 "2014-08-06T18:54:58Z")

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Thank you for the reply, however, I do not have a crouching animation. The crouch that I have implemented onto my character is the default crouch. (literally moves the camera down a bit). Is there a way to slow down the transition of the crouch from standing up? Sorry for not being clear in the original question. Kev

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**Author:** ![Duncan\_Dam](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Duncan\_Dam](https://forums.unrealengine.com/u/Duncan_Dam)\
**Post date:** [August 7, 2014, 1:27am UTC](https://forums.unrealengine.com/t/how-can-i-slow-down-the-transition-of-crouching/290287/4 "2014-08-07T01:27:44Z")

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what method u use to move down camera ? you can slow down the camera movement.

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**Author:** ![Mattlauk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mattlauk](https://forums.unrealengine.com/u/Mattlauk)\
**Post date:** [August 7, 2014, 11:05pm UTC](https://forums.unrealengine.com/t/how-can-i-slow-down-the-transition-of-crouching/290287/5 "2014-08-07T23:05:33Z")

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I believe he is talking about the default crouching mechanic in the default CharacterMovement component.

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**Author:** ![anonymous\_user\_2b03d27c](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2b03d27c](https://forums.unrealengine.com/u/anonymous_user_2b03d27c)\
**Post date:** [August 8, 2014, 1:15pm UTC](https://forums.unrealengine.com/t/how-can-i-slow-down-the-transition-of-crouching/290287/6 "2014-08-08T13:15:38Z")

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Hey -

> **[How can I smooth the crouching with BP?](https://forums.unrealengine.com/questions/56431/how-can-i-smooth-the-crouching-with-bp.html)**
>
> I’m having issues figuring out how to smooth the animation in crouching using BP. From researching one the forums/Answerhub it looks like people are saying use vinterp. I’ve attached a screenshot of what I’m trying. Can someone help me out with this,...

This person seemed to have a similar issue and explains what they were able to do to solve the problem. Hopefully this can help move you in the right direction. Good luck on your project.

Cheers

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**Author:** ![TJ\_V](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tj_v/32/1008648_2.png) [@TJ\_V](https://forums.unrealengine.com/u/TJ_V)\
**Post date:** [September 4, 2014, 9:26pm UTC](https://forums.unrealengine.com/t/how-can-i-slow-down-the-transition-of-crouching/290287/7 "2014-09-04T21:26:10Z")

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Hi kevinivani,

You may have solved this already, but here is the solution that I created for the First Person Template.

> **[How to write a smooth crouching script in blueprint?](https://forums.unrealengine.com/questions/86809/how-to-write-a-smooth-crouching-script-in-blueprin.html)**
>
> I work on the community game Trillek, and we have been unable to figure out how to get the player to crouch other than using the default crouch method and snapping the camera to the crouch position. If someone could point us in the right direction to...

TJ
