# How can I run an Unreal Engine project in a web browser?

**URL:** <https://forums.unrealengine.com/t/how-can-i-run-an-unreal-engine-project-in-a-web-browser/469943>\
**Category:** Platform & Builds\
**Tags:** browser, webgl, HTML5, html, unreal-engine, question\
**Created:** [August 18, 2020, 9:30am UTC](https://forums.unrealengine.com/t/how-can-i-run-an-unreal-engine-project-in-a-web-browser/469943 "2020-08-18T09:30:45Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![anonymous\_user\_3c1001ef](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_3c1001ef](https://forums.unrealengine.com/u/anonymous_user_3c1001ef)\
**Post date:** [August 18, 2020, 9:30am UTC](https://forums.unrealengine.com/t/how-can-i-run-an-unreal-engine-project-in-a-web-browser/469943/1 "2020-08-18T09:30:45Z")

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Hi all. I’m sorry if this question seems ridiculous, but, I have an Unreal Engine project that I would like to run in a web browser. How would I go about doing this? I see HTML5 support has been dropped. Is this even possible? I don’t even know where to begin with this. Any help would be much appreciated.

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**Author:** ![Dr\_Whoop](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dr_whoop/32/608276_2.png) [@Dr\_Whoop](https://forums.unrealengine.com/u/Dr_Whoop)\
**Post date:** [August 18, 2020, 1:28pm UTC](https://forums.unrealengine.com/t/how-can-i-run-an-unreal-engine-project-in-a-web-browser/469943/2 "2020-08-18T13:28:39Z")

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If you just want to use the project “privately” rather than like a public web game you could try [Pixel Streaming](https://docs.unrealengine.com/en-US/Platforms/PixelStreaming/index.html),

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**Author:** ![blueislandtv](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@blueislandtv](https://forums.unrealengine.com/u/blueislandtv)\
**Post date:** [August 18, 2020, 2:13pm UTC](https://forums.unrealengine.com/t/how-can-i-run-an-unreal-engine-project-in-a-web-browser/469943/3 "2020-08-18T14:13:39Z")

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I am trying to figure this out too. It would appear that in order to run Pixel Streaming in a web browser it must be setup up on a GPU/CPU server but I have no knowledge on how to do that. A few days ago I asked this forum if there are any examples of PS running on the web and have had no replies. I have found a lot of youtube videos about PS but all seems vaperware. If I could get past this stage I would be happy though it also seems that if I do Cloud streaming services are really quite expensive!!.There is no point producing things if I can not get this stuff up onto the web.

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**Author:** ![anonymous\_user\_dd2ac17a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_dd2ac17a](https://forums.unrealengine.com/u/anonymous_user_dd2ac17a)\
**Post date:** [October 28, 2020, 8:30am UTC](https://forums.unrealengine.com/t/how-can-i-run-an-unreal-engine-project-in-a-web-browser/469943/4 "2020-10-28T08:30:42Z")

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Hi, did you get the answer for your query.

I am also looking for the same. please let me know if you have solution. Thank you

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**Author:** ![InfinityVoid.io](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@InfinityVoid.io](https://forums.unrealengine.com/u/InfinityVoid.io)\
**Post date:** [November 11, 2023, 2:04am UTC](https://forums.unrealengine.com/t/how-can-i-run-an-unreal-engine-project-in-a-web-browser/469943/9 "2023-11-11T02:04:12Z")

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Maybe you can use pixel streaming solution provided by various solution providers. [https://www.streampixel.io/](https://www.streampixel.io/) also provides affordable pixel streaming service.
