How can I rotate a pawn?

Honestly man I don’t know how else I can help you. I have tried everything I know how to do, I even experimented with things until I figured out how to create the above functionality (I never did that myself before today) and I made a tutorial video just for you. It sounds like you are really trying to do multiple things not just “rotate a pawn”, or “orient rotation to movement”. Getting stuck in a wall sounds more like a collision property issue, mesh “snipping” I am not sure what exactly that is. Maybe someone else in the community can offer you some help. Unfortunately I have no idea what you’re trying to do anymore, sorry.