# How can I rotate a object, when grabbed? (Physics Handle)

**URL:** <https://forums.unrealengine.com/t/how-can-i-rotate-a-object-when-grabbed-physics-handle/343672>\
**Category:** World Creation\
**Tags:** physics-handle, rotation, unreal-engine, question\
**Created:** [January 10, 2016, 7:31pm UTC](https://forums.unrealengine.com/t/how-can-i-rotate-a-object-when-grabbed-physics-handle/343672 "2016-01-10T19:31:11Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![FilipeTessaro](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/filipetessaro/32/1194666_2.png) [@FilipeTessaro](https://forums.unrealengine.com/u/FilipeTessaro)\
**Post date:** [January 23, 2016, 8:41pm UTC](https://forums.unrealengine.com/t/how-can-i-rotate-a-object-when-grabbed-physics-handle/343672/9 "2016-01-23T20:41:37Z")

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Hello!

It is not so hard to do, but, it is more simple for you if you follow this tutorial from Unreal Staff:

It will teach you more than that:

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