Hi @HeTheFool, if you’re using the MW Landscape Auto Material, the grass you’re seeing is likely not hand-painted with the Foliage Tool, but rather automatically generated using the Landscape Grass Output
node in the material.
That means the size of the grass is controlled through a separate asset called a Grass Type.
Here’s how to resize it:
- Open the MW Landscape material (probably named something like
M_MW_Landscape_Master
). - Locate the node called LandscapeGrassOutput.
- You’ll see several entries like
MW_Grass_01
,MW_Grass_02
, etc. - Click the small magnifying glass next to the Grass Type to open the Grass Type asset.
- In that asset, you’ll find Scale (Min/Max) settings lower those values (e.g., from
1.0/1.5
to0.4–0.6
) to shorten the grass. - Save and recompile the material the changes should take effect instantly in your landscape.
Tutorial: at minute 4.36 he talks about it
If you’re still facing challenges or have new questions, feel free to share.