I have a rect and text that are loading at the start of my level. The text says press “P” to start level. When this occurs, I need the rect and text to disappear (or be destroyed). I tried using “destroy actor” at the end of the draw chain (after “p” is typed), but as this chain is also calling my level timer to start, it seems to kill that as well.
There has to be an easy way to clear these HUD calls as needed in game?
Thanks,