Hello everyone!
I want to set a FAssetData flag of a package and save it in .uasset file, so I create the codes as below to do this:
UPackage* package = LoadPackage(NULL, *(AssetIt->PackageName.ToString()), LOAD_Verify | LOAD_NoWarn);
TArray<FAssetData> AssetData;
FAssetRegistryModule& AssetRegistryModule = FModuleManager::Get().LoadModuleChecked<FAssetRegistryModule>(TEXT("AssetRegistry"));
AssetRegistryModule.Get().GetAssetsByPackageName(AssetIt->PackageName, AssetData);
for (FAssetData& assetdata : AssetData)
{
assetdata.PackageFlags |= EPackageFlags::PKG_PlayInEditor;
}
package->MarkPackageDirty();
I modify the FAssetData and click “save all” button in “content browser” for serialize data to uasset, but it doesn’t work? Is there anyone can solve the problem? thanks in advanced!