# How can I make my C++ function target myCharacter in blueprints?

**URL:** <https://forums.unrealengine.com/t/how-can-i-make-my-c-function-target-mycharacter-in-blueprints/284268>\
**Category:** Blueprint\
**Tags:** unreal-engine, CPP, Blueprint, question\
**Created:** [May 26, 2014, 1:50pm UTC](https://forums.unrealengine.com/t/how-can-i-make-my-c-function-target-mycharacter-in-blueprints/284268 "2014-05-26T13:50:08Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![robbiecooper](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@robbiecooper](https://forums.unrealengine.com/u/robbiecooper)\
**Post date:** [May 26, 2014, 2:13pm UTC](https://forums.unrealengine.com/t/how-can-i-make-my-c-function-target-mycharacter-in-blueprints/284268/2 "2014-05-26T14:13:08Z")

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Hold up, this may be as simple as declaring the arrays as Uproperties in the C++

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