That could work. Then you just update their vectors as needed. But it could get crowded if you have a lot of actors that can shoot beams I think.
I wish I could give you better advice, but I haven’t delved too deep into the particle emitters yet.
That could work. Then you just update their vectors as needed. But it could get crowded if you have a lot of actors that can shoot beams I think.
I wish I could give you better advice, but I haven’t delved too deep into the particle emitters yet.