# How can I load an external static library?

**URL:** <https://forums.unrealengine.com/t/how-can-i-load-an-external-static-library/281427>\
**Category:** Pipeline & Plugins\
**Tags:** unreal-engine, Visual-Studio, CPP, question\
**Created:** [April 23, 2014, 9:46pm UTC](https://forums.unrealengine.com/t/how-can-i-load-an-external-static-library/281427 "2014-04-23T21:46:14Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Shadowriver](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shadowriver](https://forums.unrealengine.com/u/Shadowriver)\
**Post date:** [April 23, 2014, 10:01pm UTC](https://forums.unrealengine.com/t/how-can-i-load-an-external-static-library/281427/2 "2014-04-23T22:01:35Z")

</div>

Because Unreal use it’s own build system setting linking to libs requires some edits in project build script, here tutorial

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