# How can I have the same material from the Vehicle Demo?

**URL:** <https://forums.unrealengine.com/t/how-can-i-have-the-same-material-from-the-vehicle-demo/287882>\
**Category:** Asset Creation\
**Tags:** unreal-engine, editor, Blueprint, question\
**Created:** [July 10, 2014, 9:08pm UTC](https://forums.unrealengine.com/t/how-can-i-have-the-same-material-from-the-vehicle-demo/287882 "2014-07-10T21:08:13Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [July 11, 2014, 9:18pm UTC](https://forums.unrealengine.com/t/how-can-i-have-the-same-material-from-the-vehicle-demo/287882/3 "2014-07-11T21:18:19Z")

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Hi ,

To get assets from one projec tto another, you can use the migrate feature that describes. In regards to your specific inquiry, the landscape material and the dust are two separate things. The dust is a particle system that you place where you want it and the texture is placed within materials for meshes or in the landscape. The easiest way to find any item you are looking for is to use the filters in the content browser. In this case, filter by particle systems for the dust effect and materials/textures (depending on what specific thing you are looking for) for the . You can find more information on particle systems and materials here:

> **[Creating Visual Effects](https://docs.unrealengine.com/5.1/en-US/creating-visual-effects-in-niagara-for-unreal-engine/)**
>
> Use Unreal Engine's Niagara visual effects system to create and preview particle effects in real time.

> **[Materials](https://docs.unrealengine.com/5.1/en-US/unreal-engine-materials/)**
>
> Controlling the appearance of surfaces in the world using shaders.

We also have video tutorials for creating and implementing these here:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

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