How can I get the collision direction of a hit?

This is definitely really weird then; if you have the exact same code with a different result, then there must be something strange happening with the cell itself. While I’m not too sure of how to proceed, what I could possibly do is attach the blueprint file itself to a comment here, which could hopefully be opened in an Unreal editor to see more details. As is, the file type is invalid, and I’m not sure if such a thing is possible through this site, but if there is a way please let me know!