# How can i get static mesh name without id number?

**URL:** <https://forums.unrealengine.com/t/how-can-i-get-static-mesh-name-without-id-number/420398>\
**Category:** Asset Creation\
**Tags:** table, unreal-engine, question\
**Created:** [March 20, 2018, 10:01pm UTC](https://forums.unrealengine.com/t/how-can-i-get-static-mesh-name-without-id-number/420398 "2018-03-20T22:01:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_4472daa3](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_4472daa3](https://forums.unrealengine.com/u/anonymous_user_4472daa3)\
**Post date:** [March 20, 2018, 10:01pm UTC](https://forums.unrealengine.com/t/how-can-i-get-static-mesh-name-without-id-number/420398/1 "2018-03-20T22:01:45Z")

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I want to get the same information a can get with the option of “Get Display Name”, but i know that comand is not recomend to use in non-editor builds. Everyone can help me to get other option for get that information.

I need that because i import a data table with a lot of rows and all my static mesh have the same name in the static mesh and in the data table. So, i need to asociate both information in UE4. I was wonderful if someone can help me with that.

 ![234460-2.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/7/c/e7c478b48af6ee721939c07b38b7145fa640dab7.png)
