How can i get class finders to look in the C++ folder?


In my game mode, i want it to select a character class in the C++ content folder, but it can’t find the folder. How do i do this?

This is my current gamemode:
// Fill out your copyright notice in the Description page of Project Settings.

#include "RGProject.h"
#include "RGProjectGameMode.h"

	// set default pawn class to our Blueprinted character
	static ConstructorHelpers::FClassFinder<APawn> NG(TEXT("/Game/C++ Classes/NightGuard"));
	if (NG.Class != NULL)
		DefaultPawnClass = NG.Class;