How can I get child actor of a child actor?

Hello,

I am new in this environment, so this could be a simple question but I am dealing with this for a long time.

I have a project about creating a 3D menu. In this menu I have 3 different type of actors. Main menu, submenu and entry. In the project I have to create a reciprocal connection in this classes. Entry should know its menu and menu should know its entry.

I create a relation like below in editor and I try to get this relation in c++ code. In main menu code I can see all child components, because all of them attached to it, by “this->GetAllChildActors(ChildSlices, true);”, but I can not get parent attachment “this->GetAttachParentActor();” or child attachment “this->GetAllChildActors(ChildSlices, true);” from subclasses (entry or submenu).