I need to get the moment of time when some socket Z axis will be lower or higher than some value.
But i need to know it for all animations currently playing separatelly.
Maybee there are some solutions?
Thanks!
I need to get the moment of time when some socket Z axis will be lower or higher than some value.
But i need to know it for all animations currently playing separatelly.
Maybee there are some solutions?
Thanks!
Only way that I know is gettign the value from the mesh.
GetMesh()->GetBodyInstance(“Your bone name”)->GetUnrealWorldTransform();